Mob of Emus is a flexible music and sound design tool that gives you six channels of oscillators, noise sources, cyclical and 1-shot modulators (including LFOs, envelopes, and various other shapes), sample and holds, slow random modulators, triggers, rhythm patterns, and quantization (of both internal and external signals) in pretty much any combination (well, any combination of six channels, anyway).
In addition to being able to independently program the function of each individual channel, Mob of Emus’ Hex mode provides a macro control layer that allows you to control all of its channels simultaneously (while, in most cases, maintaining the relationships of each channel’s independent programming).
What’s more, Mob of Emus’ “harmonic” control structure makes it extremely easy to combine its oscillators into rich additive timbres, to combine its LFOs into stacked harmonic low frequency modulation waves, and to create modulation sources and triggers with intricate polyrhythmic patterns. With an external trigger input, six CV inputs that can operate in six different control modes, six independent outputs, and an assignable mix output, Mob of Emus can operate as the heart of an almost unlimited variety of patches.
And while Mob of Emus’ interface is, by necessity, rather dense (given all it does), its eight real-time controls have been designed to give you immediate hands-on access to a channel’s (or all six channels’) key parameters, inviting (and rewarding) exploration and improvisation.
Finally, Mob of Emus provides 12 preset locations to save your favorite creations.
• And while Mob of Emus’ interface is, by necessity, rather dense (given all it does), its 8 real-time controls have been designed to give immediate hands-on access to a channel’s (or all six channels’) key parameters, inviting (and rewarding) exploration and improvisation.
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